STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Hi Group, I'm setting up the stm32h747i-disco (Joystick) by setting ports GPIOK - PK2,PK3,PK4,PK5 and PK6 respectively to inputs with no pull ups/downs. In Touch GFX, I'm calling a virtual function to signal when the selected direction goes low.

The voltage measured was approximately 3.3v at the pins of the joystick. As the direction changes the voltage drops to 0vs. I'm yet to work with the task and I understand that all inputs on the GPIO pins are set to analog by default. My question is, ...

Store Framebuffer in OSPI PSRAM?

MCU: STM32L4R9ZIJ6PSRAM: APS1604M-3SQR-SNDisplay: 800x480, RGB888, 24-bitHi, I'd like to use the mentioned PSRAM to store the TouchGFX framebuffer using OCTOSPI in QuadSPI mode.I have tried setting the Frame Buffer Start Address to OCTOSPI1_BASE (0x9...

DMacD.1 by Associate II
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Resolved! I am trying to print the word hello on the LCD screen, but it is not working and I don't know why, although I am copying the code from a book for Nucleo board. i know it is a silly question, but I have just started :)

#include <stdio.h> #include <stdint.h> #include "stm32f4xx.h" void delayMs(int n); void LCD_init(void); void PORTS_init(void); void LCD_DATA(char DATA); void LCD_commands(unsigned char commands); int main(void){ LCD_init(); LCD_DATA('l'); LCD_DATA...

IHJEI.1 by Associate II
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Resolved! TouchGFX frameBuf location

Hello, we are having trouble with our application binary size. Inspecting the binary, I noticed that TouchGFX frameBuf is stored in .data section, meaning that it takes about 150kB of flash space in addition to RAM space. Is it possible to store fram...

sute by Associate III
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  • 1 kudos