STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Where should my DCMI buffer point to?

Hi,I am trying to interface an OV7670 camera module with the F746 NUCLEO board and was wondering if the f746 chip's DMA has only a specific memory area where it works.The image resolution will be QCIF so buffer has to be 50688 byte long.thanks

MRoso.1 by Associate II
  • 474 Views
  • 2 replies
  • 0 kudos

TouchGFX Smart watch UI architecture design

Hi, Sorry for the long post, I was looking at the TouchGFX documentation for UI development and had some clarifying questions about the current active screen limitations.as well as general SW architecture questions.I'm looking into creating a smartwa...

DOkaz.1 by Associate II
  • 555 Views
  • 0 replies
  • 0 kudos

STM32H7 LTDC with high pixel clock 51.2Mhz

I have a 7" RGB LCD 1024x600 32bits framebuffer, the pixel clock is 51.2MHz for 60fps recommended in the datasheet.I tried to interface this LCD with an STM32H743i-EVAL2 board, which is working fine, until I began to try using 2 layers of 32bits (for...

CedricB by Associate II
  • 1780 Views
  • 1 replies
  • 0 kudos