STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Bootloader or External Loader for STM32U5G9

I am looking for some advices for my product using STM32U5G9 MCU with external QSPI Flash.I want to create a bootloader for my product but I stuck at the approach how-to:1. Can the boot loader support the external loader meaning also update the exter...

Resolved! TouchGFX designer and CubeIDE source files

Hello,I am using the TouchGFX designer to create project and source files , afterward import the project to CubeIDE.I am using TouchGFX 4.23.2 and CubeIDE 14.1 .I've seen many question regards this topic , but surprisingly none of the advices solves ...

dgold.1 by Associate III
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Resolved! doScroll() doesn't scroll the full text

So, I'm trying to have a text that scroll automatically if the container width is too small.My costume container will set the text and then calculate the width withtextLightSoundSettings.setTypedText(TypedText(T_AVVSONORITEXT)); if (textLightSoundSe...

nico23 by Senior II
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  • 2 replies
  • 0 kudos

TouchGFX Button event onRelease

Hi,I have a custom board and im keen to get my design to be able to have buttons that trigger events when the user releases (onRelease) the button, as well as onPress.Is this possible and how would i go about achiving it ?Im using TouchGFX 4.20