STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! CubeIDE don't generate C Files at all

Hello, at first im new in the STM32 world. Yesterday I set up the Touch GFX as "How to TouchGFX: Installing TouchGFX Designer for STM32 GUI applications" tells me. For that i delete all STM Programm tha i install pervius. Download lates Version and s...

Peter57 by Associate II
  • 1245 Views
  • 10 replies
  • 2 kudos

Resolved! NeoChrom/GPU2D registers documentation

Will this peripheral ever be documented in detail? i.e. registers, interrupts, etc.Or even a lightweight/low level library would be acceptable.We may choose STM32U5 for a product but not if we are forced to use TouchGFX for good performance. 

robvos by Associate
  • 8120 Views
  • 32 replies
  • 35 kudos

Resolved! determine which button was pressed on a screen

I have two buttons on Screen1.  Both interactions change screen to Screen2.  Can I determine which button was pressed when in Screen2View::setup?Or do I need to use a separate virtual functions and then create a variable setting the button called? 

FJB2069 by Senior
  • 739 Views
  • 9 replies
  • 1 kudos

NeoChrom GPU

I read https://blog.st.com/neochrom-gpu/.Since it was stated that the NeoChrom GPU is incorporated into STM32U5 MCU's, I bought a NUCLEO-U575ZI-Q to learn more about it, because it could be interesting to use it for future projects for my work.Howeve...

Jack3 by Senior II
  • 5524 Views
  • 11 replies
  • 0 kudos

Resolved! Merge conflicts

So I got into some merge conflicts.. Fine I thought - they should be manageable. Simple things in the .touchgfx file and some in texts.xml   But no matter what I do TouchGFX Designer cannot create assets. It complains about merge conflicts in generat...

Resolved! NUCLEO-F072RB with the X-NUCLEO-GFX01M2

Hey everyone, I'm new to the whole STM32 world so bear with me.I saw that the NUCLEO-F072RB worked with the X-NUCLEO-GFX01M2, but I can't make it work. The touchGFX is grey in the CubeMX and there are no examples in the touchGFX designer with the F s...

Rupert by Associate II
  • 1020 Views
  • 15 replies
  • 10 kudos

Video widget on portrait mode

Hello,I use a custom board based on STM32H750 (as Discovery board) with a 800*480 TFT (24 bit).I try using the Video widget with the sample_video_1_medium_480*272 but in portait mode it show bad image, not understandable.Next I try a custom video wi...

FToma.1 by Associate
  • 665 Views
  • 4 replies
  • 1 kudos

Resolved! Debug and Terminate Problem

Hello, I am working with the stm32h7s board. I am developing an interface via Touchgfx designer and embedding it on this board. If I generate via Touchgx designer and upload to the program, I see my design on my LCD screen and my codes are working, b...

hamzatamer_0-1733317823828.png