STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX on STM32F769I-EVAL without RTOS

Hello everyone,I'm currently working on a project with a custom electronic board (still in development). This project includes a 1280x400 display, driven via MIPI DSI by a processor (likely an STM32F429ZG or STM32F479ZG depending on the required pin ...

Miickey by Associate II
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  • 10 replies
  • 1 kudos

multi container and one Click Handler

hiby this code click event enable for 2 Continer  and work fine    void CNTR_A_ClickHandler(const CNTR_AntenaLevel&, const touchgfx::ClickEvent& e); touchgfx::Callback<MainView, const CNTR_AntenaLevel&, const touchgfx::ClickEvent&> CNTR_A_ClickedCa...

Natali by Associate III
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  • 2 replies
  • 0 kudos

Resolved! can TouchGFX support STM32H750VBT6 ?

It have a new project with LCD(4.3' RGB:480*272) and touch panel, To drive this LCD and touch panel, i will select STM32H750VBT6 to develop , Whether can the TouchGFX support this MCU or not ?

miker by Associate III
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  • 6 replies
  • 7 kudos

Issue Importing Images into TouchGFX

Hello,I am trying to import several images into my TouchGFX assets. I'm able to load them in and build, but when I flash my application hard faults. I've noticed the error once I exceed ~8Mb in the external flash.I believe I should have 64Mb of exter...

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