STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Same screen different texts and buttons enable

Hi all,I am looking for advices to implement my GUI.  I have screen 1 with all the widgets. On this screen by default has:1. The texts for Hours:Minutes:Seconds and a button to switch to setting screen to set the count down timer.2. The switch mode b...

Starting the MPU of the STM32N6570-DK board

I am working on a STM32N6570-DK board, and I am wondering how to start the MPU of the N6 core, when I start a touchgfx project, it can't work successfully. I hope that some additional information and some courses can be provided.

Z-YF by Associate III
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Corrupted TouchGFX text

I have a TouchGFX application where Flex Button text is sometimes being corrupted as are TextArea widgets (both with and without Wildcards). Images remain unaffected. The processor is a STM32U599, display type is RGB888 LTDC based and no external FLA...

TouchGFX Text Corruption.png
dave2012 by Associate III
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