STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Using CPP Exceptions in touchgfx application

Hi,Our embedded application heavily uses CPP exceptions. CPP exception support is enabled in IAR under Options -> cpp options -> Enable exceptions . I am trying to integrate the touchgfx library with our embedded application based on STM32H743I MCU....

STang.1 by Associate II
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  • 9 replies
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Statically allocate N number of containers?

Hello,I want the user to be able to configure UI. There is configuration view (settings menu) which will add N number of containers to another view.Currently there is no customization, only fixed number of containers are allocated.parameterContainer ...

Tuoman by Senior II
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  • 7 replies
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STM32H7 DCMI or OV9655 configuration issue?

Hi everybody,ST has an example for OV9655 from STM32Cube_FW_H7_V1.5.0We use the configuration for VGA mode, without any change. Most of the time image good and clear. Just sometime, when reset the board, a noise picture appears as below. Once noise p...

Dat Tran by Senior II
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  • 1 replies
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Resolved! Tutorial for CubeIDE with QuadSPI

I found out today that my project was not properly configured. So i did run out of flash memory.By comparing with a Designer project I found out how to change the FLASH.ld file to use QuadSPI and some other things that were different in the Designer ...