STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.0 is out!

TouchGFX 4.24.0 is now out. Please follow this link to download it. 4.24.0 Release details: Release date: June 6th, 2024 New TouchGFX Designer Features: Added a QR Code widget.Added RGB Compression for images. New TouchGFX Core Features:  Added RG...

LouisB by ST Employee
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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Enviroment run simulation

Hi ST,I want to send out package debug/bin to show demo on simulate. How to run this simulate if don't install visual studio and touchgfx? what file should include to this package?Thanks

NHo.1 by Associate III
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Resolved! What is handleTickEvent() period?

Hi,This is the code snippet to animate containerAF1:void mainScreenView::handleTickEvent() { static uint32_t startMove = 0; startMove++; bool pr; if(startMove<40) pr = true; else pr = false; containerAF1.setVisible(pr); containerAF1.invalidate(); if(...

RGajd.1 by Associate II
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