STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Compile error in TouchGFXGeneratedHAL::blockCopy

I am attempting to use blockCopy to copy a block of memory. I have used it in the past, but with latest version of TouchGFX, for some reason I am now getting a compile error on the following generated function:bool TouchGFXGeneratedHAL::blockCopy(voi...

Display Refresh Issue in custom PCB

Hi,We have created a custom PCB for our project using STM32L4R9ZI. We are using 390*390 AUO Display.Previously I used STM32L4+ Discovery board for evaluation and by taking that as a base code I made display working in our PCB. Normally display is w...

Resolved! Full names being displayed in TouchGFX forum posts.

I haven't looked at the forum for a few weeks but just noticed that my full name is being displayed in a question I just posted, rather than my nickname.I would prefer that my nickname were displayed instead - could we revert to doing that please?Als...

AndrewM by Associate III
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Resolved! Relation between frame buffer and display width

Hello everyone,I am using STM32L4R9AII with my custom board. When i start to develop my project, cubemx didn't support my MCU. So, I got discovery board project from Touchgfx and changed a lots of things to adapt it to my custom board.Now cubemx supp...

MuratUnal by Associate II
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  • 3 replies
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About Container

I draw a container in a screen over all the other controls (such as buttons etc).Background buttons continue to respond to click event as they were in foreground.In my opinion this is not correct: they should be disabled by default.I had to put: setT...

Mvill.17 by Associate III
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