STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX + GPU2D not working on STM32U5

Hi everyone,I'm using TouchGFX on a STM32U5G9 microcontroller and got stuck while trying to enable GPU2D (aka NeoChrom).The starting and working configuration is TouchGFX + LTDC + DMA2D. Everything works properly: the signalVSync function of the OSWr...

scottg by Associate II
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TouchGFX on custom Board

Hi, I wonder if someone could help me with my setup.@Tesla DeLorean  @Amel NASRI @Andrew Neil I am currently trying to use touchGFX to design my GUI in a custom board. Before trying to use touchGFX, I set up the LTDC and FMC to use an external SDRAM ...

LucasStartTech_0-1753184049391.png LucasStartTech_1-1753184088891.png LucasStartTech_2-1753184103723.png

it have some error after compiling

i use my customed STM32L431 to create a TouchGFX project and have some error after compiling as follows:Generate Assetsmake -f simulator/gcc/Makefile assets -j80 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487AllocationBase 0x0,...

miker by Associate III
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  • 1 replies
  • 0 kudos