STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

UART HAL Timebase matters?

I am running FreeRTOS on an STM32H745I board in a TouchGFX application. All tasks I want to run are on the M7 core. I'm trying to periodically send data over UART3 to the virtual COM Port of the STLink. The HAL returns an ok status when transmitting,...

EMurp.1 by Associate II
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Compiling to Target issue with Callbacks

Code works fine in simulator but compilation to target (STM32756G-eval2).Code:// MainDisplayView.cpp   MainDisplayView::MainDisplayView(): viewCallback(this, &MainDisplayView::buttonNavCallbackHandler), boxClickedCallback1(this, &MainDisplay...

DMacD.1 by Associate II
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