STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

wildcard characters are not readable

HiI use touch gfx wildcard to show characters and variables in the text area but the characters are shown like the attached photo... I configured the MPU as follows but still does not work.I would appreciate any help. I will upload the LCD photo and ...

0693W00000HofGXQAZ.jpg
Zakba.1 by Senior
  • 519 Views
  • 1 replies
  • 0 kudos

[How to draw pixel, line or rectangle? ]

Does TouchGFX also have similar functions that can replace StemWin's functions such as GUI_DrawBitmap, GUI_FillRect, and GUI_DrawLine? And is there any example of how to use it if there are? ( very difficult to find example code snippet like STemWin'...

Tiel by Associate II
  • 1038 Views
  • 3 replies
  • 0 kudos

How do I display ASCII extended characters in TouchGFX? I create a character string in main.c and it displays good in TouchGFX. I use Unicode::strncpy to convert the character string for the wildcard buffer in TouchGFX.

I am trying to display a temperature value and would like to include the degree symbol °. I have included this symbol in the typographies as a wildcard character. TouchGFX displays the string, but it inserts the fallback character and then the wil...

MLync.1 by Associate II
  • 2253 Views
  • 4 replies
  • 0 kudos

Integrate external code in to TouchGFX engine

I am looking to call a function from TouchGFX engine. This function resides in external code. Ideally, the function should be called from TouchGFX before handleTickEvent() from each screen is called. I would like to know both the ways i.e. call the f...

BGuth.1 by Senior
  • 362 Views
  • 1 replies
  • 0 kudos