STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Text not showing on new system - TouchGFX

Hi!I am having an issue with getting my TouchGFX project up and running on my new system. I have a custom board using an STM32H7 MCU on which I am currently running my application. Now I am trying to get my project to run on another custom board, usi...

Screen_new_not_working.png Screen_old_working_system.png
PontusL by Associate III
  • 869 Views
  • 5 replies
  • 2 kudos

Resolved! Event dispatching/bubbling and event interception

Hello, I am trying to understand how and in which order exactly events are dispatched to drawables in the draw tree. I was not able to find any information regarding this topic on the touchgfx documentation website. I have two use cases for which thi...

clickable-items-in-scroll-listsvg.jpg nested-scroll-list-and-scroll-container.jpg
FayS by Associate II
  • 990 Views
  • 5 replies
  • 3 kudos

Resolved! HAL.tick() stops debug

Hi gm, I am creating a project in STM32CubeIDE with touchGFX, right now the project builds, but when i pass it to the board the screen shows white, and when debugging I noticed that when it gets to the line tick() in                              HAL....