STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.23.2 is out!

TouchGFX 4.23.2 is now out.Please follow this link to download it.4.23.2 Release details:Release date: March 14th, 2024Bugfixes in TouchGFX Designer:Fixed a bug where TouchGFX Designer would not close properlyBugfixes in TouchGFX Core:Fixed issue wer...

LouisB by ST Employee
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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Blinking an image

Hellois it possible to make an image blink with the animated image widget (it seem that we need 2 images, but i only have one image to make it blink : it ON or OFF every 500ms)thanksbest regards

i loaded in my TouchGFX Designer a fairly large set of icons, then i just put only few inside my screensç anyway the Flash images for F429-DISC1 is overloaded..

..because it looks like that at compile time all the images are transformed into .cpp and put in the binary.. i'm wondering if there's an optimization to make only the few into the screen pages to be "compiled into", otherwise i need to delete all of...

STM32F769I-DISCO + CubeMX 5 + SW4STM32

I am attempting to setup a project that is first configured in CubeMx 5.0.1 and then add graphics in Designer 4.10 and finally code in SW4STM32 but running into some issues in particular how a certain section is worded. I am following thru the how-to...

3oceans by Associate II
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