STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! TouchGFX and STM32CubeIDE with multiple projects

Hi there, i'm moving my first steps into ST boards programming and I have a trouble I can't solve. Following this youtube tutorial: https://www.youtube.com/watch?v=NFljjd_vQGAI tried to create the app in TouchGFX and it worked. I can flash my STM32F7...

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AlbertoN by Associate II
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Resolved! Custom Modular Keyboard UI using TouchGFX

Hello everyone,I would like to share my recent project developed using TouchGFX for industrial applications.I have designed a fully modular keyboard UI using custom containers. The keyboard supports:Uppercase and lowercase inputNumeric keypadSpecial ...

Screenshot 2026-03-23 194607.png Screenshot 2026-03-23 194639.png Screenshot 2026-03-23 201138.png

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...