STM32 MCUs TouchGFX and GUI

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Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX custom driver- vsync problem

Hello,I want to run TouchGFX on STM32F413VGTX MCU. It Doesnt not have LTDC nor DMA2D so I want to make it run using FSMC without graphic accelerator with my ST7529 LCD controller. The problem is I can not make it run.I created a project with ToucGFX ...

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maciek by Associate II
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How to get current screen

My application has many screens, after idle for some time, I need to show a advertisement screen.I want to implement it something like Modal dialog box to cover the whole current screen. So I need to get the current active screen, actually a containe...

shark by Senior
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Some questions about the GFX framework

Hi @Martin KJELDSEN​ , I discovered something rather odd in GFX framework.I suddenly didn't give the GFX framework DSI_IRQHandler when I was using animation.If I restore the interrupt signal after a while,Model::tick() will disappear.The rest of th...

Jack li1 by Associate III
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  • 8 replies
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Can I use PSRAM as FrameBuffer in STM32L4R9?

Dear TouchGFX team,I am developing STM32L4R9 B/D including DSI video mode LCD.PSRAMOctoSPI Flashetc..I use two frame buffer in internal SRAM and one animation storage buffer in PSRAM.setFrameBufferStartAddresses((void*)FRAME_BUFFER0, (void*)FRAME_BUF...

JPark.14 by Associate III
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