STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Porting display project. It works with image crafts compiler But not with IAR compiler. Any ideas what the problem be?

We are porting a display-project from Imagecraft-compiler to IAR-compiler for the STM32F446-chip. This is the most vital bits of the LDC-drive (with ILI9488-chip). The pins are alive, checked by an oscilloscope (we don't have a logic analyzer) and th...

RLind.2 by Associate II
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  • 1 replies
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How TouchGFX fonts are encoded?

Small generated fonts are not pixel perfect (in fact 70% are incorrect), and I want to fix them by hand.My generated font data looks like this (10px source sans, 1bpp): // Unicode: [0x0030, zero] 0x96, 0x99, 0x99, 0x06, // Unicode: [0x0031...

Tuoman by Senior II
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  • 1 replies
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Howto trigger flushFrameBuffer(Rect&)

Hi all,we have a STM32F103 MCU with an Epson TFT controller with an internal framebuffer. This framebuffer is attached via FSMC bus and memory-mapped at 0x68000000. We already have an application that draws graphics successfully to our display (using...

STM32F469 LTDC doesn't load from the configured frame buffer, Displays only gibberish, Can't configure the background-color

I have designed a custom board with the STM32F469BET microcontroller, and have configured all the necessary IO's and drivers for the display,The LTDC is configured with the proper variables (Probbebliy),The display turns on and loads a gibberish imag...

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EM.1 by Associate II
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  • 1 replies
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How do I add multipple include path to TouchGFX designer?

I have found a number of soulutions for this, but they all seems to be "old" and the make file that thes sugest changing in is regenerated every time one open the simulator.In the simulator/gcc file there are an parameter ADDITIONAL_INCLUDE_PATHS. If...

oe2 by Associate III
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get current View identification from Model?

Is there any way in TouchGFX to get any identification/handle/etc. of the current View?I have one View that is accessible everywhere, and from that I want to return to the previous View.How can store the previous View? Is a custom variable required f...

Tuoman by Senior II
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  • 3 replies
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Problems with CubeMX + STM32CubeIDE + touchGFX

Question 1:We are developing a custom board based on STM32H750B-DK.We have a “custom touch�? on it, so I have to adapt the “component�? to CubeMX-TouchGFX structure.The question: in the STM32H750B-DK project template we find files stm32h750b_discover...

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Ghofm.1 by Associate III
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Setting button pressed and released events

I am using normal buttons and I set an interaction like thisI saw this function will be called when button is released in this link -> https://community.st.com/s/question/0D50X0000BKAnAV/is-there-a-way-to-have-button-trigger-on-the-press-of-the-butto...

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kb24 by Senior
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