STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to use video Widget for STM32L4 series MCUs ?

Hi,The MCU we are currently using is STM32L4x. For using the video widget on Hardware, either JPEGIP or LIBJPEG are required. Is there any way to enable them for L4 series ? or can we use any alternate method for using video widget ?Thanks and Regard...

Revanth by Associate III
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Resolved! STM32H7B3LI-DK (Tiny Shark) - Heap not initializing correctly; points to ITCM Ram 0x00000000

Hi Project built with TouchGFX not initializing heap properly:When attempting to allocate a variable to the heap the variable is allocated at 0x00000000 instead of the heap location. This doesn't happen with projects built using cube. Does anyone hav...

Resolved! [SOLVED] TouchGFX engine state flags

Hey!Which function should I use to check if the TouchGFX engine is in "drawing next frame to RAM" state and which one to check if "next frame is ready in RAM"?I got following setup on mikromedia Plus board: STM32F407 -> SSD1963 -> TFT 480x272. TFT co...

VLau by Associate III
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