STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Dynamic display of text through USART in TOUCHGFX.

Hi...By using Text Area widget a string is displayed on a 480x272 resolution board. But I want something like, if we give '1' from keyboard through usart that data will be transmitted & it should display a string configured in TOUCHGFX IDE .I tried i...

PM.5 by Associate III
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TouchGFX slider callback issue

Hello Coders!I have problem with slider callback - error: no match for call to '(touchgfx::Callback<Screen3View, const touchgfx::Slider&, int>) (Screen3View*, void (Screen3View::*)(const touchgfx::Slider&, int))' . Followed the guide here on touchgf...

MPozo.1 by Associate
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  • 1 kudos