STM32 MCUs TouchGFX and GUI

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Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! How do I grey out / disable a widget?

Hello,I have a use case where a custom container with a ScrollList of items need to be displayed but grey-ed out and disabled (as in not touchable) at the start of the screen transition and only becomes active once a button on the screen is clicked (...

RReta.1 by Associate III
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Resolved! Enter the interrupt handler when stepping

Thank you for helping.environment:stm32CubeIDE Ver1.3.0TouchGFX Ver4.15.0Board: STM32F746G-DISCOWhen I step, it just enters the interrupt handlerI can't move on.With STM32F769I-DISCO, there is no such symptom.Is it a problem with the microcomputer?Pl...

Ebun.1 by Senior
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  • 2 replies
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How do I get click coordinates continuously?

Hello!I want to click on the touch screen, get the coordinates, then, without releasing my finger, move my finger and get new coordinates continuously.Like slider widget)How do I do this?This codevoid PRINT_PROGRESS_ScreenView::Box3DClickHandler(cons...

EEuge by Senior
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  • 3 replies
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How to get current videobufer (videopage)?

Hello!I have a 3D libray, which generates pixeldata.I didn't found functions or widgets, which allow to draw on it's canvas.So, I want to direct write image to memory.Like thisfor(uint16_t x = 0; x <= 700; x++) for(uint16_t y = 0; y <= 200; y++) ...

EEuge by Senior
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  • 0 kudos