STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Corrupt images from the OV5640-STM32F4 interface

I am receiving corrupt images from OV5640-STM32F4. This isn't regular, I get proper images of resolution 320x240 to 5MP, but occasionally I keep receiving corrupt images. The corrupt images are found in all resolution. By corrupt image I mean, someti...

ADani by Associate III
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Resolved! I want to pass variables to some views

Thank you for helping.I want to access common variables on several screens (View).How do I pass a variable to View?Will it be passed to the base class of View?I want to make it a smart way without using global variables.Thank you.

Ebun.1 by Senior
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problem with float text

Hellovoid MovingStep_Container::SetStep(uint16_t data) { Unicode::snprintf(MovingStepTextBuffer, 20, "%d", data); MovingStepText.setWildcard(MovingStepTextBuffer); MovingStepText.invalidate(); }Unicode::snprintf(MovingStepTextBuffer, ...

EEuge by Senior
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  • 2 replies
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Resolved! STM32H735 Disco HAL DMA2D Not Working

Since a few days I own an STM32H735 Disco board. But I can't get HAL DMA2D to work correctly. The following code shall copy a line of pixels from RAM into the framebuffer:DMA2D_HandleTypeDef hdma2d;   static void ConvertLineToRGB(uint32_t *pSrc, uint...

TRadd.1 by Associate II
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  • 6 replies
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Resolved! STM32F746G-DISCO, STM32CubeIDE, GFX INTERACTIONS

HiI have two screens A and B. On A ButtonSTART (Toggle).On B ButtonSTOP (Toggle). ButtonSTART is to change to screen B and turn on the counter. ButtonSTOP is to change to screen A and stop the counter. After changing screen A to B, ButtonSTART should...