STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

24 bit color depth for STM32F746G-DISCO

Hello,I failed in changing the Color depth for a simple custom application from RGB565 (16 bit) to RGB888 (24 bit). The image was flickering during an animation (e.g. screen changes or scrollWheel scrolling)So I flashed an example from TouchGFX ("Ani...

CA_SUS by Associate II
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Resolved! Using TouchGFX without STM HAL

Hi all,I want to use TouchGFX without STM HAL. In my project that uses STM32L476, the code was just written with another library (libohiboard on GitHub). Our customer asks to add a display to this project, and I would use TouchGFX but without ST HAL....

MGiam.1 by Associate II
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A clarification about touchGFX and l8 images on dma2d

I have seen this thread https://community.st.com/s/question/0D53W000007XLbHSAW/why-does-animating-an-l8-image-take-significantly-longer-than-a-standard-image which states that RGB565_L8 transformation is completely handled on the cpu without dma2d a...

SMour.1 by Associate III
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Simple Calibration page sample

Dear Engineers,I wonder if there is any example code available with Touchgfx on how to 1) Catch data and compute calibration coefficients?2) Have a calibration page with the "TouchscreenCalibration.hpp" file functions?My question has been hard for me...