STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to use TouchGFX framebuffer to mirror x axis only

Long story short, I have a circular MIPI-DSI display and need to rotate the image by 180 deg. I've read the SW-only implementation post here, but it specifically mentions that this makes memory use highly inefficient, which is not ideal for our batte...

KDubo by Associate II
  • 788 Views
  • 0 replies
  • 0 kudos

Resolved! C++ Strings Interpreted As Fallback Characters

I am using TGX v4.16.0. All of the work I describe with is with the TGX simulator in MSVS.I am building native C++ strings from C character arrays. I am then taking these strings and using them to update a single wildcard text area. Most of the te...

0693W00000Bbp5KQAR.png
CPaye.1 by Associate III
  • 706 Views
  • 2 replies
  • 0 kudos

Resolved! Minimum space between frame buffers

Hello everyone,I'm currently developing a project using Touchgfx on a custom board with a STM32F469II, external RAM/FLASH, SD card and a 1024x600 screen.I'm having trouble placing the frame buffer in the external RAM close to eachover. Right now, the...

TDele.1 by Associate III
  • 1025 Views
  • 2 replies
  • 0 kudos

Resolved! Create elements with code

Win 10, TouchGFX 4.16.1 Cube 1.6.1Disco 469 Board with 800x480 DSI touchscreenI have created a TouchGFX project and imported it into Cube (with the help of the video of EE by Karl youtube channel, since it's not an easy and obvious path).Now, I've cr...

ilyus by Senior II
  • 1383 Views
  • 3 replies
  • 0 kudos

Resolved! I have developed a project in PC Simulator but now I got the STM32F769I-DISCO kit. Now can i able to run the same project to this target? I tried to added Target commands in Config Build. but it not running. How should i do it?

The error I'm gettingRun Target  Generate    Done  Generate Assets    make -f simulator/gcc/Makefile assets -j8    Reading ./application.config    Done  Post Generate    touchgfx update_project --project-file=simulator/msvs/Application.vcxproj    Don...

RMuru.1 by Associate II
  • 763 Views
  • 2 replies
  • 0 kudos

Ideas needed how to organize code in Screen class

As I add more widgets into a screen, and each with non trivial behavior,one problem that I start to realize is codebase for Screen class grow massively. And some widgets may have associated overlay widgets. Imagine all those code reside in one .cpp....

BParh.1 by Senior III
  • 403 Views
  • 0 replies
  • 0 kudos