STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

ListLayout child container height changed problem

I am having issue to display a keypad container inside ListLayout. Problem: After displaying the keypad container by setting the container height, and invalidating the container & ListLayout, the other child inside ListLayout is not moved shifted/rea...

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Xxoyo.1 by Associate III
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SPI2 in stm32f429 is not working while touchgfx and lcd config functions are added, however works fine if i comment the lcd config function and touchgfx init.

The lcd configuration uses LTDC(for data) and SPI5 for sending commands. The display driver used is ili9341. system clock configuration is as below./** * @brief System Clock Configuration *     The system Clock is configured as follow : *      System...

Eivor by Associate II
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Resolved! SDMMC1 and LTDC on STM32H725/35

When configuring SDMMC1 in STM32CubeIDE, I get a warning that it conflicts with LTDC (RGB888). SDMMC2 does also conflict. Can someone guide me, how to resolve this conflict?

TRadd.1 by Associate II
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How to use TouchGFX framebuffer to mirror x axis only

Long story short, I have a circular MIPI-DSI display and need to rotate the image by 180 deg. I've read the SW-only implementation post here, but it specifically mentions that this makes memory use highly inefficient, which is not ideal for our batte...

KDubo by Associate II
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Resolved! C++ Strings Interpreted As Fallback Characters

I am using TGX v4.16.0. All of the work I describe with is with the TGX simulator in MSVS.I am building native C++ strings from C character arrays. I am then taking these strings and using them to update a single wildcard text area. Most of the te...

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CPaye.1 by Associate III
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