STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Why does TouchGFX invalidate immediately issue draw?

According to the documentation, widgets are only redrawn once in the 'render' phase:https://support.touchgfx.com/docs/basic-concepts/rendering#renderHowever, when I call `invalidate` on a widget from a function that is not the `tick`, it is immediate...

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Lvan .2 by Associate
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Resolved! No rule to make target when I remove images

Hello, I am doing these steps: I made a new projectadded a button with a random image and a text labelcompiled and executed opened the project in stm32cubeide added into the project some libraries that I am using to read sensors compiled and executed...

Zu by Associate II
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Resolved! STM32F4 core freeze while using TouchGFX

I have a STM32F446VCT6 MCU running TouchGFX project communicating SPI to a LCD. The images are located in the external QSPI which is in memory mapped mode.Basically I have a few simple screens. Everything is running fine, except that after some rando...

YDovg.1 by Associate II
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