STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.23.2 is out!

TouchGFX 4.23.2 is now out.Please follow this link to download it.4.23.2 Release details:Release date: March 14th, 2024Bugfixes in TouchGFX Designer:Fixed a bug where TouchGFX Designer would not close properlyBugfixes in TouchGFX Core:Fixed issue wer...

LouisB by ST Employee
  • 1 replies
  • 9 kudos

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX absolute minimal sized build

I want to implement a bare bones TouchGFX bootloader application that provides text based feedback for status & %programmed. The idea is for the bootloader to be in FLASH sector0 and for it to be able to program a more complex TouchGFX based applicat...

dave2012 by Associate III
  • 0 replies
  • 0 kudos

Resolved! Touchgfx files with C only!

Every project generated from TouchGFX Designer is based on C++ (file .cpp). Is there a possibility to have project generated from TouchGFX Designer based on C only (file .c)?Also are there any examples from TouchGFX Designer where the codes are in C?

TouchGFX build project issue

Hello,I am usual of Stm32CubeIde. I try first time TouchGFX V 4.21.3 with H747 DISCO.TouchGFX simulator is well working. But after generating (clicking on the project icon in C:\TouchGFXProjects\MyApplication_1) the project in Stm32CubeIde, the build...

BRobe.3 by Associate II
  • 3 replies
  • 0 kudos

Resolved! Upgrade to TouchGFX 4.21.4 undefined reference

Description Resource Path Location Typeundefined reference to `touchgfx::ConstFont::ConstFont(touchgfx::GlyphNode const*, unsigned short, unsigned short, unsigned short, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsig...

rgree.1 by Associate II
  • 1 replies
  • 0 kudos

Resolved! Adapting Touchgfx codes to bigger LCD screen

I am using Touchgfx for the STM32H745I Disco board. So far it has worked well with the default screen (4.3 inch). But I would like to use a bigger screen. So I will connect the STM32H745I board to a 9 inch screen. Now my question is, will touchgfx co...