STM32 MCUs TouchGFX and GUI

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Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX Custom Keyboard

Hello,I am fairly new to the TouchGFX designer and am trying to build an application where I can copy the contents typed using the keyboard on a screen(Custom Keyboard application provided with the designer) to a TextArea on another screen. I would r...

Shirish by Associate II
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Resolved! Touch can not initialize HAL

Touch Designer set pix format as ARGB2222, RGB LCD using LTDC setted pix format as L8. In a simple project ,now it can show correctly. But I imgrate this project with a Touch Designer Demo Project , it can not work correctly. Error show I found uint1...

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Breeze1 by Associate III
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Resolved! TouchGFX 4.12.3 does not work

Thank you for helping.STM32F746G DISCO with Application TemplateBlank UI with UI TemplateWhen you create it with this, the following display appears.Creation of TouchGFX Application failedWhat is the cause?Is there a log to analyze the cause?Thank yo...

Ebun.1 by Senior
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IS it possible to buid an applications that moves a circle around the screen on a STM32F42I discovery utilizing the BSP_LCD drivers? I've tried by deleting and drawing the new circle, but there is some flickering when I draw below 500 msec. Thanks, Piero

Here is the code. I'm looking for a solution that works with BSP_LCD (perhaps with other call)while(1){ HAL_Delay(300); x+=10; BSP_LCD_SetTextColor(LCD_COLOR_WHITE); BSP_LCD_FillCircle(BSP_LCD_GetXSize()/3+x-10, BSP_LCD_GetYSize()/3, CIRCLE_RADIU...