STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Scrubbing data from a 12bit display port and dumping data to PC? [for an old console capture card project]

Good day, Everyone.Here's the project:I have an old Nintendo 3DS. It's screen resolution is 800x240, running at 60fps. Each of the RGB colors gets 4 bits so it's pretty low color resolution. I'd like to read the frame color data from the pins and du...

MThat by Associate II
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Resolved! STM32F746G-DISCO, GFX, STM32CubeIDE

I have a screen and two buttons. With one I change the value, e.g. uint8_t sec. The other one changes the screen. How to set that when sec = 0 it is impossible to change the screen. It could be changed with other sec values. greetingsAndrzej

Resolved! List Layout Callback not firing

I am trying to create a language selection menu. I have managed to inflate the list. However, the callback for element selection is not firing. Please advise. Following is my code.#ifndef CONTAINER_MENU_HPP #define CONTAINER_MENU_HPP   #include <gui_...

BKazi.1 by Associate II
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