STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

handleTickEvent enable and disable

I have an animation that the image is getting bigger by the tick. But I want that when it gets a "true" once from model , the animation gets started and continue until it gets a "false". void IgnitionOnDemoScreenView::ShowUpLogo(bool Logo, bool Fade)...

Ezgi by Senior
  • 486 Views
  • 2 replies
  • 0 kudos

Resolved! No reaction to touch

Hey!I took the working project that is generated by TouchGFX Designer as a reference and made a new project on the DISCOVERY-F469 board.I made UI with two screens. Screen1 has a button to jump to screen 2 and an animated image.After flashing the boar...

VLau by Associate III
  • 1013 Views
  • 7 replies
  • 0 kudos