STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Define img, box, text

Hi guys,I would like to know, if I can somehow in general define img in program and use it in function. For examplevoid Screen1View::function1(random_img){image img;img = random_img;img.setAlpha(0);img.Invalidate;}The same way with Box with border an...

mckrek7 by Associate
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How to move a dot along a specified path?

Hi,In my demo project I have to move a dot along a L-shaped path continuously i.e. start over from beginning once the dot reaches end of the path. I would appreciate if you could point me to an example that explains hot to achieve this.Thank you in a...

BGuth.1 by Senior
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Resolved! TouchGFX ScrollWheel widget index does not match UI

I have noticed what might be a bug in the updateItemCallbackHandler() in my screen's ViewBase file where the itemIndex consistently moves ahead 1 index when I swipe up. /* Scroll Wheel Item Update response to swiping is generated by TouchGFX */ void ...

0693W000008yw5aQAA.png 0693W000008yw5fQAA.png
TLe.4 by Associate II
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  • 6 replies
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