BSP_AUDIO_OUT_Play
I wonder what is a best way to play a file in small chunks? Is there is a standart way of doing it or you should make a timer that expires just before the previous data is played and then call BSP_AUDIO_OUT_Play() again?
I wonder what is a best way to play a file in small chunks? Is there is a standart way of doing it or you should make a timer that expires just before the previous data is played and then call BSP_AUDIO_OUT_Play() again?
It is not very clear to me if the latest STM USB-PD core stack support PPS, does anyone have the answer?
I created a new project from scratch based on a Nucleo L053R8 board using the STM32CubeIDE wizard. At compile time, I get a lot of errors in hal include files I even do not care about. Ic annot understand why. Example :../Drivers/STM32L0xx_HAL_Driver...
Hi everyone.At this moment I'm working in an integration on an old project which used Standard Peripherals Library instead of HAL libraries.Here, when I try to write in FLASH memory I find the next line:assert_param(IS_FLASH_ADDRESS(Address));Which b...
Dear friends, I am trying to establish a robust TCP interaction between two different boards with the same MCU (stm32f407vgt6) and ethernet phy (dp83848cvv) and I use lwIP Netconn APIs as TCP/IP stack and freeRTOS as a real time operating system.In b...
Dear friends,I am working on a TCP Server taks running on STM32f407VGt6 MCU and NetConn APIs.Sometimes when a Client tries to connect to the Server, the Connection is closed by the Server and the error is Connection forcibly closed by the remote hos...
I am trying to send a shift + U keypress to the screen every two seconds but it is just printing U's nonstop. Why isn't it delaying for two seconds? How do I properly debug stuff like this in the future? while (1) { hid_report_buffer[0] = 0x02;...
Hi, I am making a custom PCB. I am able to reliably flash it with a ST-Link and a Segger programmer. I also have a custom program that I use to flash the MCU using the UART. It has worked for years with other ST chips and partially worked with th...