STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to get current screen

My application has many screens, after idle for some time, I need to show a advertisement screen.I want to implement it something like Modal dialog box to cover the whole current screen. So I need to get the current active screen, actually a containe...

shark by Senior
  • 631 Views
  • 2 replies
  • 0 kudos

Some questions about the GFX framework

Hi @Martin KJELDSEN​ , I discovered something rather odd in GFX framework.I suddenly didn't give the GFX framework DSI_IRQHandler when I was using animation.If I restore the interrupt signal after a while,Model::tick() will disappear.The rest of th...

Jack li1 by Associate III
  • 638 Views
  • 8 replies
  • 0 kudos

Can I use PSRAM as FrameBuffer in STM32L4R9?

Dear TouchGFX team,I am developing STM32L4R9 B/D including DSI video mode LCD.PSRAMOctoSPI Flashetc..I use two frame buffer in internal SRAM and one animation storage buffer in PSRAM.setFrameBufferStartAddresses((void*)FRAME_BUFFER0, (void*)FRAME_BUF...

JPark.14 by Associate III
  • 2204 Views
  • 7 replies
  • 0 kudos