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Interfacing with hardware in TouchGFX Applications - Example ported to TouchGFX Designer V4.10 and STM32CubeIDE

Hello,

I ported the first example in the article "Interfacing with hardware in TouchGFX Applications" to TouchGFX Designer V4.10 and then ported it to STM32CubeIDE V1.0.2.

Please find it in attachment. I hope you find it helpful.

I didn't use the ioc and I am not sure its gonna work.

Board: STM32F746G-DISCO

Tools:

IAR EWARM V8.40.1

STM32CubeIDE V1.0.2

STM32CubeProgrammer V2.1.0

Note: STM32CubeIDE doesn't load the assets to the external memory. You need STM32CubeProgrammer having the external loader "N25Q128A_STM32F746G-DISCO" selected to load the assets.

With regards,

Badreddine

3 REPLIES 3
Martin KJELDSEN
Chief III

Hi @AME MCU Support Center BB​,

Thanks for the contribution!

/Martin

@Martin KJELDSEN​ No worries! I am trying to pay back 🙂

@All

I ported the second method (From other task) as well to STM32CubeIDE 1.0.2 and TouchGFX designer 4.10.

Please find it in attachment.

Thanks! =) I've talk to Soren about gathering all these contributions somewhere central so it's easy for people to get an overview.

/Martin