STM32 VSCode extension (MCUs)

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Issue with Linker Script in CubeMX 6.12.1

Dear users   After upgrading to STM32CubeMX 6.12.1 some of you reported limitations for CMAKE generated projects. We encourage you therefore to stick with the 6.12.0 for those encountering this limitation until the publication of the 6.13.0.    Thank...

New STM32 VSCode extension V2.1.0 released

Changelog Version 2.1.0 Added support for the following advanced STM32 devices TrustZone devicesDual Core devicesBootflash devices STM32CubeMX v6.12.0 is required to generate CMake projects for these advanced devicesSTM32CubeCLT v1.16.0 is required t...

TrustZone with VScode extension

Hi,I'm using an STM32L562 Discovery Kit, and trying to use the VSCode extension to debug.For now, I am only working with a basic code to blink LD10 with TrustZone activated.Now, I have an issue when flashing the MCU : the program doesn't seam to be r...

Adrian_ by Associate
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  • 3 replies
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Resolved! CMake for TouchGFX via CubeMX?

Hi!Any chance this will be supported soon?CubeMX is already updating the auto generated CMake file in STM32 VS Code when adding TouchGFX but this is just for some of the TouchGFX files and is not sufficient, instead there will be build errors.As a re...

Resolved! Change project preset

I'm new to using VS Code extensions and I'm quite impressed so far. However, I've hit a snag trying to change the build preset (like switching between Debug and Release modes).The first time I built my project, VS Code prompted me to choose a build t...

DamianoF by Associate III
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  • 1 replies
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Resolved! Main.h is not found

Hi,I generated the code in CubeMX and opened it in VSCode. However, I cannot run the code because VSCode cannot find main.h. I'm not sure why this is happening. I've generated the code twice, but the problem persists. The main.h file is located in th...

Bea_12_0-1737980665497.png
Bea_12 by Associate III
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  • 11 replies
  • 1 kudos