on
2023-05-22
04:48 AM
- edited on
2024-06-10
02:04 AM
by
Laurids_PETERSE
There are many possible ways to access the System Bootloader in STM32 devices and, in this tutorial, we will cover how to easily perform this jump directly from application code for all our families and product series, except for the STM32F0 and some STM32L0 that have an empty check mechanism in place.
To achieve this goal, we highly recommend following two main sources of documentation to ensure an easy and successful jump. Both the microcontroller’s Reference Manual and the Application Note AN2606 contain bootloader details, such as important addresses, supported peripherals and specific requirements to keep in mind when using the STM32 devices Custom or System Bootloader. In the app note it is possible to see the note explaining the effect of the empty check for the mentioned series:
This article will not cover the workaround of erasing the first page, but the code will have all STM32s addresses in it to facilitate the implementation, in case the reader wants to use it. We do suggest reading this article that explains how to execute code from SRAM.
Assuming you are using a series that allow you to make the jump from the application into system memory, we need to be aware of some important and necessary steps to be performed and some notes to keep in mind:
Refer to AN2606 “Configuration in System Memory Boot Mode” tables. Each device will have a specific System Memory/Bootloader address, and this value must be known to jump to bootloader correctly.
For example, for the STM32H723ZG microcontroller (a quick article showing the code for this series is available here), the Bootloader doesn’t start from the same address as the System Memory, but this is clearly defined in Table 111.
Including Clock Structure, Systick timer, ISR, Peripheral initializations and GPIO, every peripheral settings must be set to their default states to avoid interruptions when system is in boot mode. That’s why it is of the most importance to deinit all these functions and prevent an interruption to happen without a proper handler.
With the registers cleared, the interrupts can be re-enabled without compromising the application while in Bootloader.
Bootloader Reset Handler address = Bootloader address + 4 bytes offset.
Obs.: If your project uses watchdogs (IWDG and or WWDG), set the time base to the higher value possible to avoid a reset from it while in Boot Mode.
Considering all the topics mentioned above, there is defined below a general code where you can simply set the MCU used in your application according to the list in the “enum” structure and the function is ready to be used in your project.
This code works by lighting one of the available User LEDs in the NUCLEO-H723ZG board, and then entering in system bootloader mode by calling the JumpToBootloader function.
Please be aware that all the different parts of code are specifically written between /*USER CODE BEGIN*/ regions so the code will not be erased when regenerating the project *.ioc file.
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* Set the enumeration of the STM32 Microcontrollers Series*/
enum{C0, F030x8, F030xC, F03xx, F05, F07, F09, F10xx, F105, F107, F10XL, F2, F3, F4, F7, G0, G4, H503, H563, H573, H7x, H7A, H7B, L0, L1, L4, L5, WBA, WBX, WL, U5};
#define MCU H7x //Define here the MCU being used
/* USER CODE END PD */
/* USER CODE BEGIN PFP */
void JumpToBootloader(void);
/* USER CODE END PFP */
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
HAL_GPIO_TogglePin(LED_GREEN_GPIO_Port, LED_GREEN_Pin);
HAL_Delay(1000);
JumpToBootloader();
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
}
/* USER CODE END 3 */
/* USER CODE BEGIN 4 */
void JumpToBootloader (void)
{
uint32_t i=0;
void (*SysMemBootJump)(void);
/* Set a vector addressed with STM32 Microcontrollers names */
/* Each vector position contains an address to the boot loader entry point */
volatile uint32_t BootAddr[33];
BootAddr[C0] = 0x1FFF0000;
BootAddr[F030x8] = 0x1FFFEC00;
BootAddr[F030xC] = 0x1FFFD800;
BootAddr[F03xx] = 0x1FFFEC00;
BootAddr[F05] = 0x1FFFEC00;
BootAddr[F07] = 0x1FFFC800;
BootAddr[F09] = 0x1FFFD800;
BootAddr[F10xx] = 0x1FFFF000;
BootAddr[F105] = 0x1FFFB000;
BootAddr[F107] = 0x1FFFB000;
BootAddr[F10XL] = 0x1FFFE000;
BootAddr[F2] = 0x1FFF0000;
BootAddr[F3] = 0x1FFFD800;
BootAddr[F4] = 0x1FFF0000;
BootAddr[F7] = 0x1FF00000;
BootAddr[G0] = 0x1FFF0000;
BootAddr[G4] = 0x1FFF0000;
BootAddr[H503] = 0x0BF87000;
BootAddr[H563] = 0x0BF97000;
BootAddr[H573] = 0x0BF97000;
BootAddr[H7x] = 0x1FF09800;
BootAddr[H7A] = 0x1FF0A800;
BootAddr[H7B] = 0x1FF0A000;
BootAddr[L0] = 0x1FF00000;
BootAddr[L1] = 0x1FF00000;
BootAddr[L4] = 0x1FFF0000;
BootAddr[L5] = 0x0BF90000;
BootAddr[WBA] = 0x0BF88000;
BootAddr[WBX] = 0x1FFF0000;
BootAddr[WL] = 0x1FFF0000;
BootAddr[U5] = 0x0BF90000;
/* Disable all interrupts */
__disable_irq();
/* Disable Systick timer */
SysTick->CTRL = 0;
/* Set the clock to the default state */
HAL_RCC_DeInit();
/* Clear Interrupt Enable Register & Interrupt Pending Register */
for (i=0;i<5;i++)
{
NVIC->ICER[i]=0xFFFFFFFF;
NVIC->ICPR[i]=0xFFFFFFFF;
}
/* Re-enable all interrupts */
__enable_irq();
/* Set up the jump to boot loader address + 4 */
SysMemBootJump = (void (*)(void)) (*((uint32_t *) ((BootAddr[MCU] + 4))));
/* Set the main stack pointer to the boot loader stack */
__set_MSP(*(uint32_t *)BootAddr[MCU]);
/* Call the function to jump to boot loader location */
SysMemBootJump();
/* Jump is done successfully */
while (1)
{
/* Code should never reach this loop */
}
}
/* USER CODE END 4 */
There are different useful ways to test if the code worked successfully, two of them are explained below.
You can check whether the PC is set to the Flash or Boot address in the debug tab on the top left corner of the debug perspective. At first, the PC starts in Flash address: 0x08000614 (for this particular demo).
After entering the Bootloader, the PC is now set to an address inside the Boot region: 0x1FF127BC. You can see the tab below after hitting “pause” button.
Once within the Bootloader region, we can use the STM32CubeProg to guarantee that the system is working in system boot mode.
For this tutorial, we will use the USB entry point to perform this, but other interfaces available for the given series could be used as well. Just keep in mind that the USB has higher priority than the others, so if the cable is connected it will be the one selected. The AN2606 covers all of this peripherals and needed settings for all series.
Obs.: Please pay attention to the pins specified in the AN2606, because even if the STM32CubeIDE allows the pin reallocation, to enter in bootloader the pins must be the same as in the Application Note.
To execute this over USB, connect the USB cable on the User USB connector. After that:
After connecting, search for the Bootloader start address and you will see something similar to the following image.
You have now successfully jumped to bootloader from the application. Well done!
Hope this article was helpful.
We have this working with a G0. What are the issues you're facing?
Hi @Konami ,
That's good to hear! We've implemented the code as set out by @gbm earlier in this post, and have also added the memory re-map, see below:
#define BOOTLOADER_ADDR 0x1FFF0000
struct boot_vectable {
uint32_t Initial_SP;
void (*Reset_Handler)(void);
};
#define BOOTVTAB ((struct boot_vectable*)BOOTLOADER_ADDR)
/**
* @brief Trigger stm bootloader mode
*
* @param BootloaderStatus
*/
void BootloaderInit(bool BootloaderStatus) {
if (BootloaderStatus == true) {
__disable_irq();
//osKernelSuspend();
SysTick->CTRL = 0;
// Reset the clock to its default settings
HAL_RCC_DeInit();
// clear the interrupt enable and pending registers
NVIC->ICER[0] = 0xFFFFFFFF;
NVIC->ICPR[0] = 0xFFFFFFFF;
// Set the MSP
__set_PSP(*(uint32_t*)BOOTLOADER_ADDR);
__set_MSP(*(uint32_t*)BOOTLOADER_ADDR);
// Re-enable all interrupts
__enable_irq();
SYSCFG->CFGR1 = 0x01;
// Jump to app firmware
BOOTVTAB->Reset_Handler();
while (1) {
// should never reach this point
}
}
}
We can see the PC is in the system memory area, however when we try to connect with STM32CubeProgrammer over UART it doesn't work. MSP/PSP don't seem to change at all.
We have used this method on a previous project with an STM32U535 with no issues.
We've also used the option bytes to set nBOOT0 = 0 and enter the bootloader that way with no issues
Look at the code generated by the compiler - under CubeIDE you may see it in <projectname>.list file. Find the place with __set_MSP() and check if the instructions after MSP setting use sp register. If so, the jump will be incorrect. Current GCC emits the code using sp with optimization levels below -O2. Just set -O2 optimization and this particular problem disappears.
We're using Keil for this project - do you know how to check the instructions here? In any case, we've tried setting -O2 optimization and it has had no effect.
If it helps, this is the state of the registers after the jump:
When we entered the bootloader via the option bytes, I noticed a couple of pins obviously change state. I do not see the same changes when we try and enter via our application, so I'm assuming we're not fully entering the bootloader for some reason?
Thanks in advance
The safest way to start the application, custom bootloader or ST bootloader is to go through hardware reset. In all my bootloader-based projects, I use the backup RAM/register to store a value which is checked at the very start of main(), before configuring anything (also before clock configuration). This way the selected piece of firmware is started in the cleanest possible environment. After the check and before starting the selected firmware, the magic value is reset.
With custom bootloader/app combination this is done in the bootloader code. With app invoking ST bootloader (no custom bootloader), this is done in the app code.
Well, maybe I should publish the minimal version of this on github...
+1 to @gbm
In main
/**
* @brief The application entry point.
* @retval int
*/
int main(void)
{
/* Check if bootloader entry was requested before reset */
if (bootloader_is_pending())
{
enter_bootloader();
}
Bootloader entry check. Note: put your bootloader blob in an __attribute__((section(".noinit")))
bool bootloader_is_pending(void)
{
return (*(uint32_t*)bootloader_blob == BOOT_FROM_BOOTLOADER);
}
To get into bootloader
@ATempleyPEL
How do you have the BOOT0 configured?
We have the option bytes set to prefer the nBOOT0 bit over the legacy BOOT0 pin. Our device shares the BOOT0 pin with the SWCLK pin, would you recommend a pull-down on this?