2024-04-16 12:29 AM
Initially Iam flash 2 binary files to STM32WB5MMG (stm32wb5x_FUS_fw.bin & stm32wb5x_BLW_Stack_full_fw.bin ) in that case p2p Server works with ST BLE Toolbox in mobile but in my project p2p Client as another MCU.p2p Client not working well its cannot detect p2p Server and not showed in ST BLE Toolbox.
I have doubt regarding p2pclient has any binary file need to flash?
In my code while debug Scan_Request and Connect_Request function calls are not entered.Kindly help to guide how to work with p2p Server and p2p Client.
Solved! Go to Solution.
2024-06-05 08:16 AM
Hi,
The examples provided are beacons that only work in broadcast mode, i.e. sending information without connections.
It is therefore not possible to connect with a p2pClient.
To do this, you need to flash a p2pClient and a p2pServer on 2 boards.
Pressing button 1 on the client will establish the connection.
BR, Joé
2024-05-02 06:36 AM
On my side, I'm not able to reproduce this behavior using the examples on the STM32CubeWB V1.19.0 and the Nucleo-WB55 boards.
First, The Client node can't connect to the ST BLE Toolbox. So, ensure that the Server is not connect to any other board or application. And ensure that both boards are Flashed with the last FUS and Stack version.
Best Regards.
STTwo-32
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2024-05-02 07:21 AM
Hello STTwo-32,
I am solved that issue using example codes and i have doubt regarding Server beacon(i standard) is not connected p2p client if its possible to connect?
How to use server beacon with client, give me some suggestions.
2024-05-28 09:27 AM
The best suggestion I can give is to start from a working example. Then change it to be compatible with your project.
Best Regards.
STTwo-32
To give better visibility on the answered topics, please click on Accept as Solution on the reply which solved your issue or answered your question.
2024-06-05 08:16 AM
Hi,
The examples provided are beacons that only work in broadcast mode, i.e. sending information without connections.
It is therefore not possible to connect with a p2pClient.
To do this, you need to flash a p2pClient and a p2pServer on 2 boards.
Pressing button 1 on the client will establish the connection.
BR, Joé