cancel
Showing results for 
Search instead for 
Did you mean: 

TouchGFX use of wild card??

derek2399
Associate II
 
1 ACCEPTED SOLUTION

Accepted Solutions
MM..1
Chief II

Simply add to screen textarea with wildcard fill required parts and generate code

in base file you will see syntax definition and in your code use same with your invention

    Unicode::snprintf(informationTextAreaBuffer1, INFORMATIONTEXTAREABUFFER1_SIZE, "%d", randomLineSpacing);
    informationTextArea.invalidate();

View solution in original post

3 REPLIES 3
derek2399
Associate II

How do I update screen using a wild card. ST docs suggest starting with this:

0693W00000Y9PjZQAV.pngThat file is write protected and does not appear to help. I guess using wild cards is easy.. but how?

MM..1
Chief II

Simply add to screen textarea with wildcard fill required parts and generate code

in base file you will see syntax definition and in your code use same with your invention

    Unicode::snprintf(informationTextAreaBuffer1, INFORMATIONTEXTAREABUFFER1_SIZE, "%d", randomLineSpacing);
    informationTextArea.invalidate();

Hi.. Thanks for your reply. I am slowly getting there. I think half my problems were/are learning how to use FREETOS. Thanks again.