2019-12-03 09:12 AM
I'm starting to get comfortable with CMSIS-RTOS (and the STM32 implementation "uniqueness's" :) ), and next phase is adding LwIP support to my project. My IP needs are fairly simple, so was originally planning on using the Raw API. I see using CubeMX that if FreeRTOS is enabled, it forces the RTOS-based LwIP implementation.
I'm only using the RTOS for some high level stuff, so it's timer tick is 10ms instead of 1ms. I was trying to keep it mostly out of the way. Is trying to ignore the RTOS mode a bad idea given it is there already? Should I just use RTOS mode and deal with the overhead? I am concerned about flash space, I'm on an H750 with only 128KB of flash and it's almost 50% used in early stages of the project.
Any insights appreciated, thanks in advance.
will
2019-12-04 04:36 AM
RAW or callback-style API is the only interface I use with and without RTOS and that is how it is implemented in my demo firmware: https://community.st.com/s/question/0D50X0000AhNBoWSQW/actually-working-stm32-ethernet-and-lwip-demonstration-firmware
The most coherent way would be to use lwIP in RTOS mode and use (UN)LOCK_TCPIP_CORE() macros for RAW API. For more details read this:
https://www.nongnu.org/lwip/2_1_x/multithreading.html
You can also use lwIP in NOSYS mode, but then you can use it's API only from a single thread from which you are calling input frame and timer processing, which basically means that all application network code will have to be in connection callbacks.
2019-12-04 06:55 AM
Thank you Piranha!
Thank you for the links, I'll start looking at those. That gives me a lot of hope I'm heading down a good path. I initially started tinkering with copying the echo demo source into my app and started with the Raw API and saw a modest code size increase. I also tried some of netcomm calls out of curiousity and got to 97% code space usage (60+K added!). Definitely heading back to the Raw API which is perfectly fine for my intended use, a single TCP connection using a dedicated thread. I was worried the code for the RTOS-based solutions would be included regardless of the APIs I called, but at least anecdotally it seems not to be, so feeling better about that too.
will
2019-12-06 06:47 PM
Piranha:
It does look like I get into a mess pretty quickly with CubeMX code trying to make the raw calls. One of the core routines in raw mode is sys_check_timeouts() and that is only created if NOSYS=1. Manually overriding it to 1 breaks a bunch of other stuff, so not as simple as that. This is going to take some more sleuthing. Thanks for the hints, I know I'm heading down the right path at least, it is just going to be a longer path.
will
2019-12-07 12:56 AM
I should note that my previous answer was about lwIP itself, not about how to do it with CubeMX... Also take a strong look on this:
To really save flash space, drop CubeMX, HAL and CMSIS wrapper bloatware. Additionally you'll get rid of ton of bugs and limitations like that stupid HAL timer design. Also it will make it possible to use NOSYS=1 with RTOS, if you really want it. Though I would not concentrate on it at least initially.
2019-12-07 12:59 AM
Netconn API takes a few KB, but not even near to 60 KB! There must be something other that was added through some dependency in your case.
2019-12-07 11:27 AM
Piranha:
I believe the 60K was the entire LWIP library, netconn API, and socket API. The linker seems to go a good job of omitting the entire LwIP stack until you make at least one routine call that needs it. When I had code with just the raw API calls, it was +40K-ish over no LWIP at all.
will
2019-12-07 11:32 AM
Piranha:
Thanks for the link above. I've certainly seen the bloat in other HAL code for which I know enough to be able to do my own optimizations. Alas I'm to that level yet with FreeRTOS or LwIP yet. Looks like I am going to have to get there sooner than I hoped though. I am hoping to at least get something working even if inefficient, then with a working model, start the optimizing.
Again, thanks for all the feedback. Knowing I can get to where I want to go is good for keeping up the effort to get there.
will
2019-12-07 12:38 PM
OK, then that seems to be normal. Socket API is there only for portability needs. Otherwise it's useless and very limiting, as it forces you to use that bad old-school select() style programming model. Netconn API is OK, but the most flexible and effective is RAW API. And as Socket API is built on Netconn API, which in turn is built on RAW API, the latter is also the way to go, when minimal size is the priority. :)
2019-12-07 12:57 PM
When you fix those reported issues, even ST's bloatware should at least be working. Then you can optimize/rewrite later. :)
For an encouragement to see where you can get, look at my other topic: