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TOUCHGFX: is multi display possible ?

SMarie
Senior

Hi,

For a project I am currently working on, we have a unique custom board model on which we can flash different targets of a a same program.
Depending on the target, we can work with one of two different displays, a 240x320 and a 160x80.
For now, we two project TouchGFX, one for each display.
I understood that it not possible for TouchGFX Designer to handle several physical displays. Is it still the case ?
If so, is there a way to get around it ?

S. Marie

2 REPLIES 2
MM..1
Chief III

Your title Q isnt clean , but primary TGFX manage only image in memory, nothing more. Your hw driver and config transfer it to display. Then swap is based on your detection code and management... = possible

And tip for designer create screens for display 1 and too screens for 2 , then on start determine what loaded...

GaetanGodart
ST Employee

Hello @SMarie ,

 

Indeed it is not possible to manage 2 screens with TouchGFX.

The walk around would be to make a GUI that is flexible by using scalable images, regular images with 2 assets (one for each size) and resize/load the right assets at the start of the GUI but this is definitely not what you should aim for in embedded projects.

The best answer is to simple make 2 projects, not so much because TouchGFX cannot handle it but because embedded projects are not meant to have this level of flexibility!

 

Regards,

Gaetan Godart
Software engineer at ST (TouchGFX)