2020-04-23 03:46 PM
I have the library installed, the application selected, and the selection under Additional Software X-CUBE-TOUCHGFX... selected and enabled.
However, when I hit Generate Code, none of the TouchGFX folders are created, and the build fails with missing files all related to TouchGFX. How do I get CubeMX to generate these files?
2020-04-23 11:20 PM
Hi,
Which Hardware board you are using ?
Did for install X-CUBE-TouchGFX 4.13.0 ?
If Installed have you select in STM32CubeMX?
Additional Software
-> STMicroelectronics-X-CUBE-TouchGFX 4.13.0
-> Graphic Application -> Select
I am attaching as notepad How_to_STM32F746_Discovery_TouchGFX_4.13.0_STM32CubeIDE_1.3.0 not for (STM32 Cube MX).
Hope this Helps..
--
Karan
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Karan
2020-04-24 10:35 AM
Hi Karan,
This is a custom board for a client.
I'm following through your instructions, but I'm stuck on step 16. AT step 15 (Click "Generate Code") , there is no TouchGFX code generated. If I create a new blank TouchGFX simulator project, there is no "Test Hardware IDE" icon that I can find.
2020-04-24 10:44 AM
Sorry, I did find it in the Src folder of the project, but I still don't see a ""Test Hardware IDE" icon.
2020-04-24 10:47 AM
Hi,
Your Project name may be Different ..
Please check below:
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Karan
2020-04-24 10:52 AM
Ah-- you're using the STM32CubeIDE. We're using Keil uVision.
2020-04-24 10:55 AM
But I think steps should be almost same ..
Did you able to proceed from Step 15 ?
2020-04-24 11:08 AM
I'm installing the Cube IDE right now.
2020-04-26 09:48 AM
Hope you get success ..
Right ?
--
Karan
2020-04-27 07:39 AM
Yes, mostly, thank you. I was able to create a TouchGFX application that runs (more or less) on the target hardware. We still have some issues, but I think we're down to a smaller set of problems. :)