2022-01-08 05:51 AM
Hello everyone,
I have a "little" problem with TouchGFX on Windows 11 that running on VM (Parallels). The all tools chain are working properly on Windows 11. But, I have the necessity to import the generated code from TouchGFXDeisgner on Stm32CubeIDE that running on MAC OS.
Step that I performed to import the project from Windows 11 to MacOs (STM32CubeIDE).
At this point the project is loaded into IDE. Following issue are present:
With this way I have the same workspace structure that is possible to have with STM32CubeIDE on Windows 11. I checked the include path at section MCU GCC Compiler, all folders are included.
I tried to search on the forum but I don't found the procedure o similar issue.
Thanks a lot for support.
Marco
2022-01-08 06:36 AM
Maybe you mix some definition ...
At 1 code folders generated in TGFX sometimes have compatible project subfolder with IDE sometimes not.
At 3. projects from TGFX compatible with IDE, have subfolder ....IDE and in it .project file, that need open not import.