2012-03-14 04:06 AM
Friends,
Do you know how to connect from Embedded UI Resource Editor and Keil in developing code for STM32 ? I have used Embedded UI Resource Editor from ST, but how can I connect it with my code in Keil ? How can I make like this one : thanks #resource-editor #ulink #keil #stm322012-03-14 08:00 AM
Do you know how to connect from Embedded UI Resource Editor and Keil in developing code for STM32
RTFM: After finishing the layout, the user is able to generate the source code (header and c file) which can be integrated into the firmware application. Erik
2012-03-14 03:11 PM
Do you have an example on how to integrate it ?
How to integrate this files (output from Embedded UI Resourse Editor ) into Keil, see pictures below :2012-03-15 08:35 AM
but how can I connect it with my code in Keil ?
I am at a loss, does ''the source code (header and c file) which can be integrated into the firmware application.'' not answer your question? Erik
2012-03-15 03:12 PM
Erik,
Thanks, for your answer, I understand with your answer, but which files should I use to include into and which files are being included, I saw hundred of files in ''uCOSII2.91+UCGUI3.90A'' and some files ''output'' of Embedded Resource UI editor.... Or if you have an example, how can I include the output file into a main project ? for example, I have a very simple project only : main() { } I include only like this : #include --->output files from Embedded Resource UI editor main() { (which function should I call from the ''output file'') }================I am at a loss, does ''the source code (header and c file) which can be integrated into the firmware application.'' not answer your question?
Erik ================
2012-03-21 02:29 AM
I use these :
The code : http://www.st.com/internet/com/SOFTWARE_RESOURCES/SW_COMPONENT/FIRMWARE/stm32_gui_lib.zip The link : http://www.st.com/stonline/stappl/resourceSelector/app?page=resourceSelectorPage&doctype=FIRMWARE&ClassID=1734 I read this one from :Embedded GUI resource editor application AN3128In the resource editor GUI, the user can set the output path of the files. When the output is
generated, it is dumped in the specified folders.
For the first time the user needs to change the main.c of his project.
The files are formatted and commented to enable the Doxygen tool to generate
documentation for the files. To work with the output files generated by the GUI, the
developer must make a few changes:? The user must include all three header files in the main.c file
? The user must call Show_HomeScreen() after all the initialization has taken place on
the hardware
? The user needs to compile the updated source code and burn it on the firmware.
I do like this in main.c : /* Infinite main loop ------------------------------------------------------*/
while (1)
{
Show_HomeScreen(); //show my UI form
#if defined(USE_STM3210C_EVAL) || defined(USE_STM32100E_EVAL)
/* Catching touch events */
if ( calibration_done )
{
ProcessInputData();
}
#else
ProcessInputData();
#endif
.
.
.
.
.}
There's no problem when I compile it, but I'm not sure if I'm doing the right thing or not
Can I upload the *.hex file directly to the board using JLink ?
2012-03-22 12:34 AM
2012-03-22 04:30 PM
So I have done a right procedure, but I must use hardware to test it ?
There's no error when I built it2014-06-22 11:39 PM
hi rick,
from where i can downloadEmbedded UI Resourse Editor? can you send link