Our design involves storing the images in external flash. Images are fetched in run time from external flash and displayed on LCD. Is there a built-in integrity check to verify the validity of the bitmap before displaying on the LCD?A question came u...
I am wondering if it is possible to implement a screenshot feature with TouchGFX. I want to capture the screen, in jpg or bmp format, and dump the image to serial for later viewing on computer.
I am trying to implement dynamic QRCode generation. I am using the library https://github.com/ricmoo/QRCode and the QRCode widget from https://support.touchgfx.com/4.16/docs/development/ui-development/touchgfx-engine-features/custom-widgets#example-s...
I have a setting which can be manually or automatically adjusted/changed. A toggle button selection choses manual or automatic adjustment. Manual adjustment is done using a slider widget. When the toggle button is selected to automatic position, slid...
I did try that. Because of the size of the area images are occupying, it is adding to the delay of system startup. This is affecting the user experience. I want to see if I can get rid of it if there is already in ibuilt integrity check.
Hi @JPan.4 ,This is how I implemented it.Assign a number to each screen.Have a variable in your model that holds previous screen number.In the tearDownScreen() of every screen, save that screen number to the model.Now I have the previous screen info...
I first put source and includes at TouchGFX\gui\src\widget\qrcode and TouchGFX\gui\include\gui\widget\qrcode respectively. That seems to be one folder level deep than necessary. So I moved to TouchGFX\gui\src\qrcode and TouchGFX\gui\include\gui\qrcod...
I am trying it out. I included qrcode.c and qrcode.h from the https://github.com/ricmoo/QRCode library, and your QrCode.cpp, QrCode.hpp, QRCodeWidget.cpp and QRCodeWidget.hpp in my TouchGFX environment. I get below error. Am I missing any other files...