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Warning : current language does not match this frame.

rozeelc
Associate II

Hello,

I'm currently learning how to use an STM32H7B3I-EVAL, I'm just starting out. I'm trying to debug a simple TouchGFX project with only a slider with STM32CubeIDE.

The problem is that when debugging I get a warning:

Warning: the current language does not match this frame. 
set *(int *)0xE000EDFC=*(int *)0xE000EDFC|0x7F0

rozeelc_0-1722852603717.pngrozeelc_1-1722852621598.pngrozeelc_2-1722852649629.png

rozeelc_3-1722852670825.png

I use : TouchGFX 4.20

           CubeIDE 1.9

Does anyone have an explication please?

13 REPLIES 13

Hello,

In my screen1 I use a “Swipecontainer”. I create 64 pages in the Swipecontainer and in each page I put my customcontainer. The problem is that when I create my 64 pages, my screen doesn't display anything (ESP32H7B3I-EVAL). 

Do you know how I can solve this problem?

Best regards, 

 

 


@rozeelc wrote:

The problem is that when I create my 64 pages, my screen doesn't display anything (ESP32H7B3I-EVAL). 


I think you meant STM32H7B3I-EVAL instead of "ESP32H7B3I-EVAL". Beside that, I highly suspect the memory size that is occupied by your screen that contains the Swipe Container. Having 64 pages filled with custom containers certainly takes a lot of space, probably larger than the allocated heap in the internal RAM.
I suggest either changing your application design so that you avoid having 64 pages in a single screen, or trying to increase the heap size, so the screen can fit in the memory. 

Mohammad MORADI
ST Software Developer | TouchGFX

Hello,

I've increased the heap allocation

 

rozeelc_0-1724059729441.png

 

but it doesn't change anything. The container is displayed until page 53

rozeelc_2-1724059795234.png

but after that the swipe container page is empty.

rozeelc_1-1724059770361.png

I tried to do the same thing for flash memory : 

rozeelc_4-1724059944941.png

I also changed the buffer value for the screen :

rozeelc_3-1724059878023.png

Do you have any solutions, please?

I'm really sorry, but I'm out of ideas

Could you please try changing your application architecture, so you can use another screen to accommodate more sliders? 

Mohammad MORADI
ST Software Developer | TouchGFX