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Pong game or composite video for STM32

johnspeth
Associate
Posted on May 21, 2010 at 17:55

Pong game or composite video for STM32

#cortex
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3 REPLIES 3
tomlinson
Associate
Posted on May 17, 2011 at 13:52

LCD screens are ok but what if someone wants composite video to create a game console? I am looking for the exact same thing. so if someone knows a open source code for a PONG game on a oposite video i would be more than happy.

Thanks

R

Posted on May 17, 2011 at 13:52

Here 30 years in the future, we use LCD screens.

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Christopher Pappas
Senior II
Posted on April 19, 2014 at 04:55

This may not be helpful, but I thought i would just post it, since it was a solution that worked for me.

https://sites.google.com/site/suprabotics/stm429-discovery-expansion-board-v2-0/home 

After trying with no success to get the timing right for the STM32F429I-Discovery board to generate a composite video output (to display on a small TV set), I just gave up on the whole TV composite concept

I wired the H-Sync, V-Sync, RGB input pins of an old Samsung VGA monitor directly to the pins on the discovery board  (only used B7, C7, and G7 pins for a total of 8 colors, similar to the arcade machines of old.)

I translated the code for the VGA_Demo from Keil to em::blocks. Easy!

Results: A 640x480 color screen with 8 colors. Cost equals Zero!

Graphic library is included in the code. Draws, fills, geometry, buffering, screen copy, sprites, etc.

Code up your own Pong Game ;)

Beats trying to run on a tiny 2.5 inch LCD Screen.