2023-03-17 05:12 AM
* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "main.h"
#include "stm32l5xx_hal.h"
#define FLASH_SECTOR2_BASE_ADDRESS 0x08040000
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
/* USER CODE BEGIN PTD */
/* USER CODE END PTD */
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* USER CODE END PD */
/* Private macro -------------------------------------------------------------*/
/* USER CODE BEGIN PM */
/* USER CODE END PM */
/* Private variables ---------------------------------------------------------*/
/* USER CODE BEGIN PV */
uint32_t addressflash =0x08040000;
//uint8_t Data=0x24;
uint32_t Banks =FLASH_BANK_2;
uint8_t Data[4]={0x23,0x24,0x25,0x25};
uint8_t i;
/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
static void MX_GPIO_Init(void);
/* USER CODE BEGIN PFP */
/* USER CODE END PFP */
/* Private user code ---------------------------------------------------------*/
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/**
* @brief The application entry point.
* @retval int
*/
int main(void){
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* MCU Configuration--------------------------------------------------------*/
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();
/* USER CODE BEGIN Init */
/* USER CODE END Init */
/* Configure the system clock */
SystemClock_Config();
/* USER CODE BEGIN SysInit */
/* USER CODE END SysInit */
/* Initialize all configured peripherals */
MX_GPIO_Init();
/* USER CODE BEGIN 2 */
// HAL_FLASH_Unlock();
// FLASH_PageErase(addressflash,Banks);
//
// HAL_FLASH_Lock();
HAL_FLASH_Unlock();
for(i=0;i<=3;i++)
HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD,addressflash,Data[i]);
addressflash++;
HAL_FLASH_Lock();
/* USER CODE END 2 */
2023-03-20 07:56 AM
Hi @SDhka.1,
you are calling doubleword programming method. The data parameter must be 64bit, but in one go, not in loop by 8 bits. Look at the FLASH_EraseProgram example from intoduction package repository to see how you can pass whole 64 in single call.
BR,
J
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2023-03-20 09:12 AM
64-bit double words will require you advance the address variable by 8-bytes, not 1
The width of the FLASH line is 64-bit, you get a single shot to write it.
You could cast a 64-bit data pointer to you Data array, but you'd end up writing those 4 bytes, followed by 4 bytes beyond that in memory.
2023-03-20 09:14 AM
You'd want to use a compound statement
for(i=0;i<=3;i++)
{
HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD,addressflash,Data[i]);
addressflash += 8; // 64-bit advanced, and aligned address
}
Or
HAL_FLASH_Program(FLASH_TYPEPROGRAM_DOUBLEWORD,addressflash, *((uint64_t *)Data) );
2023-03-21 01:24 AM
But i want read write erase again and again . in the above program its not happing. He Tesla DeLorean can you help me in this program... how did i do read write erase again and again. , what should i do change in my code.
2023-03-21 01:35 AM
STM32Cube_FW_L5_V1.2.0\Projects\NUCLEO-L552ZE-Q\Examples\FLASH\FLASH_EraseProgram
Perhaps something materially similar to this, which erases and writes a block of data
https://community.st.com/s/question/0D53W00002Bfv6BSAR/writing-to-internal-flash-stm32l422kbt6
Constantly erasing and writing a small amount of content is not recommended. Might want to look at journalling the write across the entire page before erasing.
Perhaps having a checksum/crc on critical data, and the ability to pick usable default values in the initial case, or when data is corrupt / unreadable.
2023-03-21 09:00 AM
If you want to rewrite the value frequently, you should really use something like this: X-CUBE-EEPROM - EEPROM emulation expansion software for STM32Cube - STMicroelectronics
Otherwise you'll soon burn a hole in the flash word that you'll keep rewriting.
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