2021-05-15 03:48 AM
Hello,
Im just starting with the nucleo board STM32L476RG using mac (10.13.6) and cube IDE 1.6.1. I also updated the firmware on the ST-link to the newest one when prompted.
For the very first program I just wanted to make it blink to see if it works, so I created a project according to the tutorials, added:
HAL_GPIO_TogglePin(GPIOA, GPIO_PIN_5);
HAL_Delay(1000);
to the while (1) loop (user code begin 3) in the main and set LD2 pin as output in the pinout view.
Building is without a problem:
12:11:40 **** Incremental Build of configuration Debug for project first_blinking_LED ****
make -j3 all
arm-none-eabi-size first_blinking_LED.elf
text data bss dec hex filename
12036 20 1700 13756 35bc first_blinking_LED.elf
Finished building: default.size.stdout
12:11:41 Build Finished. 0 errors, 0 warnings. (took 221ms)
But when I hit Run main I get (onboard LD1 blinking red and green):
STMicroelectronics ST-LINK GDB server. Version 5.8.0
Copyright (c) 2020, STMicroelectronics. All rights reserved.
Starting server with the following options:
Persistent Mode : Disabled
Logging Level : 1
Listen Port Number : 61234
Status Refresh Delay : 15s
Verbose Mode : Disabled
SWD Debug : Enabled
InitWhile : Enabled
Waiting for debugger connection...
Debugger connected
Debugger connection lost.
Shutting down...
I tried adding "monitor flash mass_erase" to the initialization commands, but it didnt help. Also what is really strange, every time I try to Run or Debug, I have aprox. 1,28 GB less free space on my HDD! And I cant find from where this space was taken as neither the repository, neither the workspace_1.6.1 folder, neither the app increased in size.
Anny suggestions on how to get it unstucked? Would be much appreciated. Thanks
Solved! Go to Solution.
2021-05-28 01:29 AM
Hi,
no just this one
2021-05-28 01:42 AM
OK, thanks for the answer, can help some other that have similar issue.
Don't understand why activating STlink shared mode solved the issue.
Can you set the post as best answer for other to see directly the trick.
2021-05-31 01:23 AM
Sure, @mattias norlander , @LaurentL thanks a lot for advices