2024-10-09 11:58 PM - last edited on 2024-10-10 02:04 AM by Andrew Neil
I have created a demo project using touch gfx I'm able to flash that project using touch gfx. But when I try to flash that project using Stm32Cube ide it raises an error like "Failed to execute M1 command". Please refer attachments for more details.
Solved! Go to Solution.
2024-10-10 06:38 AM
Thank you for your valuable responses. I resolved the issue by making some changes in the debugger configuration. Specifically, I added the QSPI loader file in the external loader option located at "PROJECT_LOC\..\gcc\QSPI_STM32H747I-Riverdi-MICRON_V2.stldr" After debugging it again, everything works well now. Please refer the below attachment.
2024-10-10 01:59 AM
Hello @sai1 ,
In the folder STM32CubeIDE/CM3/Debug, do you find the .elf file?
Under "Run" => "Debug configuration" => "YourBoardName_Appli", what is the C/C++ application specified?
Can you clean and rebuild.
Regards,
2024-10-10 02:10 AM - edited 2024-10-10 02:10 AM
There should be more details in the 'Console' tab of the IDE:
Please go to the 'Console' tab, select all, copy, and then paste as text here.
Use the 'Preformatted' option for the text - instructions here:
2024-10-10 02:33 AM
Hello,
You need to provide more details. What board are you using?
How you did generate the project?
2024-10-10 06:38 AM
Thank you for your valuable responses. I resolved the issue by making some changes in the debugger configuration. Specifically, I added the QSPI loader file in the external loader option located at "PROJECT_LOC\..\gcc\QSPI_STM32H747I-Riverdi-MICRON_V2.stldr" After debugging it again, everything works well now. Please refer the below attachment.
2024-10-10 06:45 AM
I generated code using the TouchGFX tool, but when I tried to open it in STM32CubeIDE, I encountered several issues. Does this capture what you wanted to convey? If you need further adjustments, feel free to let me know!The display board I’m using is the RVT121HVSNWC00-B, and the controller is the STM32H757.