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LOAD segment with RWX permissions

chriskuku
Senior II

STM32CubeIDE 1.18.1:

 

I'm getting

/Applications/STM32CubeIDE.app/Contents/Eclipse/plugins/com.st.stm32cube.ide.mcu.externaltools.gnu-tools-for-stm32.13.3.rel1.macos64_1.0.0.202411102158/tools/bin/../lib/gcc/arm-none-eabi/13.3.1/../../../../arm-none-eabi/bin/ld: warning: myproject.elf has a LOAD segment with RWX permissions

 

on nearly every project. I read somewhere to change

.preinit_array (READONLY)     :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
    . = ALIGN(4);
  } >FLASH

 

 

 I did that in STM32F103C8TX_FLASH.ld

to no avail.

How can I get rid of that warning?

EDIT:

I also added (READONLY) to .ARM.extab

1 ACCEPTED SOLUTION

Accepted Solutions
chriskuku
Senior II

Looks like one has to add the READONLY attribute to anything that goes to the FLASH section.

After applying that, the warning went away. Very weird.

/*
******************************************************************************
**
** @file        : LinkerScript.ld
**
** @author      : Auto-generated by STM32CubeIDE
**
** @brief       : Linker script for STM32F103C8Tx Device from STM32F1 series
**                      64KBytes FLASH
**                      20KBytes RAM
**
**                Set heap size, stack size and stack location according
**                to application requirements.
**
**                Set memory bank area and size if external memory is used
**
**  Target      : STMicroelectronics STM32
**
**  Distribution: The file is distributed as is, without any warranty
**                of any kind.
**
******************************************************************************
** @attention
**
** Copyright (c) 2023 STMicroelectronics.
** All rights reserved.
**
** This software is licensed under terms that can be found in the LICENSE file
** in the root directory of this software component.
** If no LICENSE file comes with this software, it is provided AS-IS.
**
******************************************************************************
*/

/* Entry Point */
ENTRY(Reset_Handler)

/* Highest address of the user mode stack */
_estack = ORIGIN(RAM) + LENGTH(RAM); /* end of "RAM" Ram type memory */

_Min_Heap_Size = 0x200; /* required amount of heap */
_Min_Stack_Size = 0x400; /* required amount of stack */

/* Memories definition */
MEMORY
{
  RAM    (rw)    : ORIGIN = 0x20000000,   LENGTH = 20K
  FLASH    (rx)    : ORIGIN = 0x8000000,   LENGTH = 64K
}

/* Sections */
SECTIONS
{
  /* The startup code into "FLASH" Rom type memory */
  .isr_vector (READONLY) :
  {
    . = ALIGN(4);
    KEEP(*(.isr_vector)) /* Startup code */
    . = ALIGN(4);
  } >FLASH

  /* The program code and other data into "FLASH" Rom type memory */
  .text (READONLY) :
  {
    . = ALIGN(4);
    *(.text)           /* .text sections (code) */
    *(.text*)          /* .text* sections (code) */
    *(.glue_7)         /* glue arm to thumb code */
    *(.glue_7t)        /* glue thumb to arm code */
    *(.eh_frame)

    KEEP (*(.init))
    KEEP (*(.fini))

    . = ALIGN(4);
    _etext = .;        /* define a global symbols at end of code */
  } >FLASH

  /* Constant data into "FLASH" Rom type memory */
  .rodata :
  {
    . = ALIGN(4);
    *(.rodata)         /* .rodata sections (constants, strings, etc.) */
    *(.rodata*)        /* .rodata* sections (constants, strings, etc.) */
    . = ALIGN(4);
  } >FLASH

  .ARM.extab (READONLY)   : {
    . = ALIGN(4);
    *(.ARM.extab* .gnu.linkonce.armextab.*)
    . = ALIGN(4);
  } >FLASH

  .ARM (READONLY) : {
    . = ALIGN(4);
    __exidx_start = .;
    *(.ARM.exidx*)
    __exidx_end = .;
    . = ALIGN(4);
  } >FLASH

  .preinit_array (READONLY)     :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
    . = ALIGN(4);
  } >FLASH

  .init_array(READONLY) :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__init_array_start = .);
    KEEP (*(SORT(.init_array.*)))
    KEEP (*(.init_array*))
    PROVIDE_HIDDEN (__init_array_end = .);
    . = ALIGN(4);
  } >FLASH

  .fini_array(READONLY) :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__fini_array_start = .);
    KEEP (*(SORT(.fini_array.*)))
    KEEP (*(.fini_array*))
    PROVIDE_HIDDEN (__fini_array_end = .);
    . = ALIGN(4);
  } >FLASH

  /* Used by the startup to initialize data */
  _sidata = LOADADDR(.data);

  /* Initialized data sections into "RAM" Ram type memory */
  .data :
  {
    . = ALIGN(4);
    _sdata = .;        /* create a global symbol at data start */
    *(.data)           /* .data sections */
    *(.data*)          /* .data* sections */
    *(.RamFunc)        /* .RamFunc sections */
    *(.RamFunc*)       /* .RamFunc* sections */

    . = ALIGN(4);
    _edata = .;        /* define a global symbol at data end */

  } >RAM AT> FLASH

  /* Uninitialized data section into "RAM" Ram type memory */
  . = ALIGN(4);
  .bss :
  {
    /* This is used by the startup in order to initialize the .bss section */
    _sbss = .;         /* define a global symbol at bss start */
    __bss_start__ = _sbss;
    *(.bss)
    *(.bss*)
    *(COMMON)

    . = ALIGN(4);
    _ebss = .;         /* define a global symbol at bss end */
    __bss_end__ = _ebss;
  } >RAM

  /* User_heap_stack section, used to check that there is enough "RAM" Ram  type memory left */
  ._user_heap_stack :
  {
    . = ALIGN(8);
    PROVIDE ( end = . );
    PROVIDE ( _end = . );
    . = . + _Min_Heap_Size;
    . = . + _Min_Stack_Size;
    . = ALIGN(8);
  } >RAM

  /* Remove information from the compiler libraries */
  /DISCARD/ :
  {
    libc.a ( * )
    libm.a ( * )
    libgcc.a ( * )
  }

  .ARM.attributes 0 : { *(.ARM.attributes) }
}

View solution in original post

10 REPLIES 10
chriskuku
Senior II

Looks like one has to add the READONLY attribute to anything that goes to the FLASH section.

After applying that, the warning went away. Very weird.

/*
******************************************************************************
**
** @file        : LinkerScript.ld
**
** @author      : Auto-generated by STM32CubeIDE
**
** @brief       : Linker script for STM32F103C8Tx Device from STM32F1 series
**                      64KBytes FLASH
**                      20KBytes RAM
**
**                Set heap size, stack size and stack location according
**                to application requirements.
**
**                Set memory bank area and size if external memory is used
**
**  Target      : STMicroelectronics STM32
**
**  Distribution: The file is distributed as is, without any warranty
**                of any kind.
**
******************************************************************************
** @attention
**
** Copyright (c) 2023 STMicroelectronics.
** All rights reserved.
**
** This software is licensed under terms that can be found in the LICENSE file
** in the root directory of this software component.
** If no LICENSE file comes with this software, it is provided AS-IS.
**
******************************************************************************
*/

/* Entry Point */
ENTRY(Reset_Handler)

/* Highest address of the user mode stack */
_estack = ORIGIN(RAM) + LENGTH(RAM); /* end of "RAM" Ram type memory */

_Min_Heap_Size = 0x200; /* required amount of heap */
_Min_Stack_Size = 0x400; /* required amount of stack */

/* Memories definition */
MEMORY
{
  RAM    (rw)    : ORIGIN = 0x20000000,   LENGTH = 20K
  FLASH    (rx)    : ORIGIN = 0x8000000,   LENGTH = 64K
}

/* Sections */
SECTIONS
{
  /* The startup code into "FLASH" Rom type memory */
  .isr_vector (READONLY) :
  {
    . = ALIGN(4);
    KEEP(*(.isr_vector)) /* Startup code */
    . = ALIGN(4);
  } >FLASH

  /* The program code and other data into "FLASH" Rom type memory */
  .text (READONLY) :
  {
    . = ALIGN(4);
    *(.text)           /* .text sections (code) */
    *(.text*)          /* .text* sections (code) */
    *(.glue_7)         /* glue arm to thumb code */
    *(.glue_7t)        /* glue thumb to arm code */
    *(.eh_frame)

    KEEP (*(.init))
    KEEP (*(.fini))

    . = ALIGN(4);
    _etext = .;        /* define a global symbols at end of code */
  } >FLASH

  /* Constant data into "FLASH" Rom type memory */
  .rodata :
  {
    . = ALIGN(4);
    *(.rodata)         /* .rodata sections (constants, strings, etc.) */
    *(.rodata*)        /* .rodata* sections (constants, strings, etc.) */
    . = ALIGN(4);
  } >FLASH

  .ARM.extab (READONLY)   : {
    . = ALIGN(4);
    *(.ARM.extab* .gnu.linkonce.armextab.*)
    . = ALIGN(4);
  } >FLASH

  .ARM (READONLY) : {
    . = ALIGN(4);
    __exidx_start = .;
    *(.ARM.exidx*)
    __exidx_end = .;
    . = ALIGN(4);
  } >FLASH

  .preinit_array (READONLY)     :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__preinit_array_start = .);
    KEEP (*(.preinit_array*))
    PROVIDE_HIDDEN (__preinit_array_end = .);
    . = ALIGN(4);
  } >FLASH

  .init_array(READONLY) :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__init_array_start = .);
    KEEP (*(SORT(.init_array.*)))
    KEEP (*(.init_array*))
    PROVIDE_HIDDEN (__init_array_end = .);
    . = ALIGN(4);
  } >FLASH

  .fini_array(READONLY) :
  {
    . = ALIGN(4);
    PROVIDE_HIDDEN (__fini_array_start = .);
    KEEP (*(SORT(.fini_array.*)))
    KEEP (*(.fini_array*))
    PROVIDE_HIDDEN (__fini_array_end = .);
    . = ALIGN(4);
  } >FLASH

  /* Used by the startup to initialize data */
  _sidata = LOADADDR(.data);

  /* Initialized data sections into "RAM" Ram type memory */
  .data :
  {
    . = ALIGN(4);
    _sdata = .;        /* create a global symbol at data start */
    *(.data)           /* .data sections */
    *(.data*)          /* .data* sections */
    *(.RamFunc)        /* .RamFunc sections */
    *(.RamFunc*)       /* .RamFunc* sections */

    . = ALIGN(4);
    _edata = .;        /* define a global symbol at data end */

  } >RAM AT> FLASH

  /* Uninitialized data section into "RAM" Ram type memory */
  . = ALIGN(4);
  .bss :
  {
    /* This is used by the startup in order to initialize the .bss section */
    _sbss = .;         /* define a global symbol at bss start */
    __bss_start__ = _sbss;
    *(.bss)
    *(.bss*)
    *(COMMON)

    . = ALIGN(4);
    _ebss = .;         /* define a global symbol at bss end */
    __bss_end__ = _ebss;
  } >RAM

  /* User_heap_stack section, used to check that there is enough "RAM" Ram  type memory left */
  ._user_heap_stack :
  {
    . = ALIGN(8);
    PROVIDE ( end = . );
    PROVIDE ( _end = . );
    . = . + _Min_Heap_Size;
    . = . + _Min_Stack_Size;
    . = ALIGN(8);
  } >RAM

  /* Remove information from the compiler libraries */
  /DISCARD/ :
  {
    libc.a ( * )
    libm.a ( * )
    libgcc.a ( * )
  }

  .ARM.attributes 0 : { *(.ARM.attributes) }
}
CTapp.1
Senior II

Are you building projects with 1.18.1 that were created with a previous version? If so, this could be down to the gcc toolchain upgrading to a version after 11.3.rel1 - more information in this thread.


@CTapp.1 wrote:

Are you building projects with 1.18.1 that were created with a previous version? If so, this could be down to the gcc toolchain upgrading to a version after 11.3.rel1 - more information in this thread.


Yes. Where do I find the toolchain manager in STM32CubeIDE?

 

CTapp.1
Senior II

It's in the project settings (sorry about the image quality):

CTapp1_0-1748432346535.png

 

Again: where do I find the toolchain manager in STM32CubeIDE?

CTapp.1
Senior II

Did you find the project settings I showed? All you need then is to click the "Open Toolchain Manager..." button.

Oh excuse me. I overlooked your post WRT Toolchain Manager. Found it.

 

Though I still don't know what to do now. Should I revert to a previous toolchain or upgrade to a newer one? In either case, how do I achieve this?

Momentarily it shows:

chriskuku_0-1748447381628.png

 

You should end up with something like this:

CTapp1_0-1748528554863.png

You can then select a different toolchain to use.

Which you use is up to you. If you're wanting to update software that is deployed, then I would probably use the version that was used to create the deployment - unless a full regression test set can used to ensure that changing the toolchain does not modify the code's behaviour.

Thank you. My problem was that I overlooked that a load process (fetching) in the bottom status area was going on taking a while. Now the area is filled with a couple of choices.

chriskuku_0-1748589229314.png