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TouchGFX documentation feedback

Romain DIELEMAN
ST Employee

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks.

Please share what you like, dislike, what you think is missing, etc ...

/The TouchGFX team

44 REPLIES 44

@jchernus-fikst wrote:

> "I was able to write a custom build script (using STM32CubeIDE headless build) and also a custom script for flashing (using STM32CubeProgrammer) and they both get called when clicking the program button in TouchGFX."

Would you be willing to share some documentation you found helpful, sample code, or anything that can help someone like me who's trying to accomplish the same?


Sure. For building I use headless build. The only modification I made was disabling indexing (slows down build).
https://community.st.com/t5/stm32cubeide-mcus/headless-build-bat-bug-headless-build-freezes-for-20-seconds/td-p/665855
For flashing I'm using STM32CubeProgrammer CLI.
https://community.st.com/t5/stm32cubeprogrammer-mcus/stm32-programmer-cli-doesn-t-return-errorlevel-in-case-of-some/td-p/91198

 

Kudo posts if you have the same problem and kudo replies if the solution works.
Click "Accept as Solution" if a reply solved your problem. If no solution was posted please answer with your own.
jchernus-fikst
Associate III

Never mind this reply, I was wrong and resolved my problem - documentation is fine!

MPamenter
Associate II

The documentation is excellent so far!  I found a little spelling mistake in the board bring up section.

https://support.touchgfx.com/4.25/docs/development/board-bring-up/how-to/02-cpu-running#touchgfx-internal-dcache-state-machine

"majority" is written as "mijority"

Southbranch
Senior II

Hi,

The documentation has become pretty good.

However, on my wishlist would be a section describing on how to use TouchGFX's built in APIs to track FPS and CPU usage in percentage in the same way as many board's demos have in their GUIs. Would be very helpful during prototyping.

Thanks

abbas78
Associate II

Overall, the TouchGFX documentation is quite well-structured and informative. But i got few suggestions 

 

1.  Include more practical examples

2.  Include a visual roadmap or workflow diagram

3.  Include Getting Started Checklist