2019-08-14 01:44 PM
Setting up an embedded project with the Blinky Hello World project, and my build keeps making a .hex file when I don't really want it to. There isn't anything in the pre or post build steps that should be generating a .hex file (the way I found online to set up hex file generation), so I'm not quite sure what's triggering it. The attempt gives me an error the first time I try to build the cleaned project, but disappears after I build again.
2019-08-15 06:39 AM
Figured it out, in Properties->C/C++ Build/Settings/Tool Settings, you can select the output file format, and I changed it to srec and the error I was getting no longer shows