Porting Crank UI on STM32F746G Discovery
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‎2025-01-31 6:44 PM - last edited on ‎2025-02-03 4:11 AM by Andrew Neil
Hi everyone,
I am currently working with an STM32F746G Discovery board and trying to export a Crank Storyboard project to STM32CubeIDE. So far, I have only been able to import the .h file generated by Crank, but I haven’t been able to generate the corresponding .c files or properly integrate everything into my STM32 project.
Has anyone worked with Crank Storyboard on STM32 before? I would really appreciate any guidance on the correct export settings and how to integrate the generated files into STM32CubeIDE.
Thanks in advance for any help!
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‎2025-02-01 12:15 AM - edited ‎2025-02-01 12:16 AM
Hello @MicroMStart @and welcome to the community.
Please give more details on that “Crank Storyboard” or link that provide more details on it.
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‎2025-02-01 10:42 AM
Hello, and thank you for your response.
I am working on integrating Crank Storyboard with the STM32F746G Discovery board using STM32CubeIDE and FreeRTOS.
Right now, my main question is:
What is the correct process to export a Crank Storyboard project so that it can be properly integrated into an STM32CubeIDE project?
I want to make sure that the exported files are compatible and can be used efficiently within my STM32 environment.
If you need more details on Crank Storyboard, here is the official link: https://www.cranksoftware.com/storyboard
Thank you in advance for your help!
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‎2025-02-03 4:09 AM - edited ‎2025-02-03 4:10 AM
https://www.cranksoftware.com/services/support-and-training
https://support.cranksoftware.com/hc/en-us
@MicroMStart wrote:What is the correct process to export a Crank Storyboard project so that it can be properly integrated into an STM32CubeIDE project?!
Same as importing any other code:
- Create the Project
- Add your code into the Project
- Set Project settings as required.
If you already have a makefile, you can import that...
Note that CubeIDE is Eclipse - so a lot of this is general Eclipse stuff.
